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Epic Machinery Mod / Addon

Mods / Addons / Mods 1.21




Epic Machinery Mod is all about getting a tiny factory running without drowning in setup. You start simple: drop a few Solar Panels on a roof or a flat pad and let daylight do the heavy lifting. Park a Power Distributor nearby and it quietly banks the energy, no wires or drama—just walk up and give it a whack to check the FE level before you head out. It’s the kind of early-game power that feels effortless: no fuel runs, no micro-managing, just a steady charge whenever the sun’s up.

Materials flow in on their own. The Cave Miner ticks away in the background, generating random ores over time so you always have something worth smelting when you get back. Pair it with the Cobblestone Generator and you’ve got base blocks for roads, walls, and scaffolds without chewing through pickaxes. Set an Advanced Hopper in the middle of your workyard and it does the janitor job—anything that hits the ground within about fifteen blocks gets pulled in and sorted how you want, which keeps the area clean and your chests filling even while you’re crafting.

Because this is a beta, the machine list is tight and focused, which actually makes it fun to lay out. Build a little “starter plant”: panels on the edge, distributor at the center, miner and cobble unit on opposite sides, and the hopper positioned so it catches everything that pops. Leave room to expand and you’ve got a smooth loop—sun charges, machines spit resources, hopper scoops, you craft. It’s a small stack of blocks, but it changes the rhythm of a session from “grind first” to “build first,” and that’s the kind of upgrade you feel every time you spawn in.







Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

epicmacbetat.mcaddon [107.27 Kb] (downloads: 20)

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