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MCPE 2020 Animations – Addon / Texture Pack

Mods 1.21 / Mods 1.20 / Mods 1.19 / Textures




MCPE 2020 Animations mod – a straight throwback that restores the 1.16 animation set to Minecraft Bedrock without turning your HUD into a museum piece. It’s the old bow draw, the chunky shield raise, the clean crossbow prime, the trident heft, and that familiar spyglass feel—all back where muscle memory expects them. The first-person 1.16 hand and item textures land with it, so the whole package reads like classic MCPE, not a mashup.



Why it hits: timing and readability. With the 1.16 bow/crossbow, my release rhythm came back instantly. Shield raises feel snappier to the eye, so blocking skeleton volleys or baiting hits in PvP doesn’t look off anymore. Trident throws have that weighty wind-up you remember, which makes charging a Riptide jump or lining a long toss feel right again. Spyglass is the same story—quick, no fuss, zero “new animation” wobble.

You control the vibe. Flip to Mixed Mode (Java + Bedrock) if you want the best of both worlds, or go Java attachable to push the look even closer to what you’re used to from Java packs. I stack it at the top of my resource order, hop into a test world, and everything settles in—no weird UI drift, no broken hands. It’s perfect for PvP kits, adventure maps that target that 2020 look, or just anyone who misses the old motion language.

Bottom line: if the newer Bedrock animations never clicked for you, MCPE 2020 Animations mod puts your mechanics back on rails—clean, familiar, and dialed for Minecraft Bedrock with zero fluff.

Installation:
- Download Texture;
- Use Minecraft PE
- Open the downloaded .mcpack to install;
- Select texture in settings;
- Done.

mcbe2020.mcpack [3.01 Mb] (downloads: 9)

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