Log in
Close


The Lost Blocks Mod / Addon

Mods / Addons / Mods 1.21




Make your world look lived-in, not just placed. The Lost Blocks mod is a tiny change with a huge payoff for builders in Minecraft Bedrock: you can turn more of your favorite building blocks into mossy or cracked versions at a crafting table, then blend them into walls, streets, towers, and dungeons for instant story and depth.

Here’s the hook: you decide how old a build feels. Want a fortress that’s seen a hundred storms? Pepper in cracked pieces along stress points—arch keystones, stair treads, bridge centers—then sweep mossy variants along the shaded sides and waterlines. For villages, swap a few path blocks to cracked to sell cart ruts and foot traffic, or run a soft moss gradient up north-facing walls to hint at damp climate. Ruins practically build themselves: collapse a corner, stack cracked edges where the fall started, and trace a mossy creep through the rubble toward a well or stream.





Because it’s all crafting-table driven, the loop fits survival: harvest, convert, place, repeat. No weird machines, no commands, no data-pack gymnastics. And the best part—this add-on does not disable achievements, so you can keep unlocking while you texture like a pro. It’s pure vanilla-friendly workflow with a bigger palette.

Practical tips from my runs: keep your “weathering ratio” modest (10–30%) to avoid noise; concentrate cracks where weight or traffic would actually be; drag moss around water, soil, and shaded blocks instead of random scatter. For adventure maps and SMP hubs, this is an instant upgrade—cathedrals look ancient, mines look worked, and even a humble starter base reads like it has history. If you’re serious about detail without bloat, The Lost Blocks mod gives Minecraft Bedrock exactly the textures it’s been missing.

Installation:
- Download Mod;
- Use Minecraft
- Open the downloaded file to install;
- Select it in the settings;
- Have fun!

the-lost-blocks-mod.mcaddon [613.6 Kb] (downloads: 6)


Comments (0)

Add comment

  • reload, if the code cannot be seen

Navigation