Japanese Cuisine Mod / Addon
- 18-10-2025, 09:03
- 334
Japanese Cuisine Mod — finally gives you a reason to plant more than “whatever’s closest to the door.” Sixteen new dishes slot right into your routine, all built from things you already gather: fish from the coast, kelp from the shallows, mushrooms from cave mouths, garden staples from your plot. Some bites go down fast when you’re moving, others trade speed for better saturation so you stay full through long runs. It’s simple, readable food design—no new stations, no weird hoops—just craft at the table and eat what fits the plan.
Out in survival, the categories click immediately. Sushi/rolls are your travel kit: tuck a stack in your hotbar before a mapping loop or ocean raid and top off on the go without killing your pace. The stews are your sit-down meal—heavier comfort food that keeps the bar stable while you mine a vein or lay a huge roof. Because each recipe has its own hunger and saturation feel, you start matching dishes to jobs: quick rolls for caving, heartier bowls for build days, something in the middle for long horse rides between villages.
The best part is how it respects the vanilla loop. You’re not hunting exotic drops; you’re using the same coastline, farm rows, and forest edges you already visit—only now that kelp patch and those river salmon are dinner, not decoration. And since it’s achievement friendly, you keep legit progress while enjoying a menu that actually supports how you play. Grow, fish, forage, cook, and hit the road with a lunch that does more than fill a bar. Japanese Cuisine Mod turns your base kitchen into a real plan, not an afterthought.
Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!






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