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Happy's Pumpkin Fix Mod / Addon

Mods / Addons / Mods 1.21




Happy’s Pumpkin Fix Mod — flips the seasonal switch the way it should work: from October 1 through November 1, undead have a chance to show up with carved pumpkins on their heads. The first time you spot a glow-eyed silhouette wobbling through the fog, you’ll feel that cozy Halloween chill—villages look festive, graveyard builds pop, and late-night patrols suddenly have a vibe. It’s a tiny change with big atmosphere, and it lands exactly when you want it.

This is drop-in simple. You don’t craft anything, you don’t toggle menus—you just play during the window and let the world do its thing. Farms and perimeter walls get a little spicier after dark, and exploration screenshots level up fast: pumpkin-headed strays in the snow, drowned bobbing offshore, husks drifting through desert lantern light. The add-on keeps to the game’s normal rules for headgear, so daylight behavior follows the usual logic; if your save is strict, give it a quick test world first and then roll it into the main file.

It’s mostly about mood, not loot or progression, so achievements and your survival flow stay clean. For creators, it’s free production value for October thumbnails and shorts; for everyone else, it’s the easiest way to make nightly runs feel like a seasonal event without commands or resource juggling. If you want Halloween to actually show up in Bedrock, Happy’s Pumpkin Fix Mod nails the date, the look, and the nostalgia.



Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

happys_pumpkin_fixv1_0_0.mcaddon [12.52 Kb] (downloads: 4)

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