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Anti-Combat Log Addon

Mods 1.26 / Mods 1.21 / Mods 1.20 / Mods 1.19



Anti Combat Log mod — keeps fights clean on Minecraft Bedrock by punishing mid-fight logouts and giving fresh respawns a short safety window. If a player tries to bail while they’re still flagged “in combat,� the mod wipes them the moment they log, and their gear spills onto the ground where the fight went down. On the flip side, Anti Spawn Kill gives the person who just died a brief protection period (around 30 seconds by default) so they don’t get farmed the instant they reappear. Both timers are adjustable, so you can dial the combat window and protection length to match your server rules.



In practice, it changes behavior fast. That guy who panic-quits at two hearts? Now his loot stays in play for whoever stood their ground. Chasing a runner across the plains, you land a couple hits and they yank the cord—no more ghost escapes; they’re treated as a death and drop their kit. Around spawn, Anti Spawn Kill takes the edge off campy lobbies: you can step out, regroup, and re-enter a duel without getting deleted before you even move. On realms with friends, fights feel decisive instead of messy, and you stop arguing about “combat logging� because the rule is enforced for everyone.






Faction servers and Anarchy realms have been suffering from menu-quitters since the early days of Minecraft Bedrock. You spend ten minutes chasing a rival across a shattered savanna biome, burn through half your splash potions, and right when you land the final sword combo, they just vanish from the server. It robs you of the elimination and the gear you rightfully earned. This behavior pack injects a hardline combat tagging system directly into the backend. If you take or deal player damage, you get flagged invisibly. Try to hit the disconnect button while that timer is still ticking, and the server instantly registers it as a legitimate death. Your character model drops, your enchanted netherite spills all over the grass, and the person who stayed in the fight gets to scoop up the spoils. It completely kills the toxic habit of logging out just to save durability.

To keep the ecosystem perfectly balanced, the setup also bakes in a massive quality of life fix for the victim side of the respawn screen. Getting wiped out in a raid and then immediately getting farmed at the world spawn by a toxic camper holding a loaded crossbow ruins the vibe of any SMP. The built-in spawn protection system throws a temporary invincibility shield over players the second they reappear. You get roughly thirty seconds to check your bearings, sprint out of the hot zone, and actually grab some solid cover before you can take damage again. It breaks the miserable cycle of endless spawn-trapping without totally nerfing the flow of a massive base invasion.







Tuning is simple: extend the combat duration if people kite long, or shorten it for tighter arenas; bump the spawn shield for chaotic raid nights or trim it for ranked-style queues. Drop Anti Combat Log mod into a copy of your world first, test a few values, and then roll it live once the pacing feels right. If you want fair finishes, fewer salt-quits, and saner spawn areas, Anti Combat Log mod makes Minecraft Bedrock PvP and survival skirmishes play the way they should—won or lost in the world, not in the pause menu.

Installation:
- Download Mod;
- Open the downloaded file to install;
- Select it in the settings;
- Have fun!



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