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Fusioned Mobs Addon

Mods 1.21 / Mods 1.20




Fusioned Mobs Addon makes Survival feel unknown again. Regular routes get sketchy when a “zombie-but-not” sprints faster, hits with knockback, or splashes a status effect on contact. Don’t face-tank first encounters—kite to open ground, test with a bow, and watch for tells before you commit. I keep a shield on 2, milk buckets in a quick slot for bad potions, and Fire Resistance handy in case a fused blaze-like variant shows up where it shouldn’t. Boats and powdered-snow traps still work on most hybrids; if it moves weird, pen it, learn it, then add it to the farm list.












Base prep matters. Spawn-proof the perimeter, raise windows to two blocks, and run a roof ring so nothing drops straight into your hall. If a fusion screams in from range, swap to third-person around corners to read lunges, then back to first-person for clean hits. Loot’s worth the risk sometimes—test-drop chests outside your gate so you can stash hot items before the next wave.

On Realms, set a “first sighting” policy: call coordinates, fall back, and tackle new fusions as a group until you know the kit. Keep a labeled barrel of milk, golden apples, and spare shields at spawn for recovery runs. Fusioned Mobs Addon doesn’t just add new skins—it forces you to scout, adapt, and survive smarter.

Installation:
- Download Mod;
- Use Minecraft
- Open the downloaded file to install;
- Select it in the settings;
- Have fun!

fusioned-mobs-1_0_4-bp.mcpack [245.51 Kb] (downloads: 10)
fusioned-mobs-1_0_4-rp.mcpack [8.7 Mb] (downloads: 2)

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