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Home and setHome Mod / Addon

Mods / Addons / Mods 1.21




home and setHome Mod is basically your quality-of-life upgrade for long-term worlds. Instead of doing that miserable “write coords on a sticky note and pray you don’t die” routine, you can just save proper homes wherever you live or work. You get up to five home slots per dimension, so you can have a main base, a backup bunker, a village trade hub, a Nether outpost, an End farm spot—whatever fits your playstyle—all saved with clean custom names. No more guessing which random coordinate pile was “that cool cave” and which one was “lava death zone.”



In practice, it makes exploration and building way smoother. You can push way farther from spawn, knowing that you’re never more than a quick teleport away from your storage, farms, or backup gear. Go raid a bastion, dive into ancient cities, or grind Nether tunnels, then jump straight back to your safe spot instead of hiking across half the map every single time. It’s especially good on SMP and Realms, where everyone has their own base, shop, or shared project and you want to bounce between them fast without breaking the survival vibe with cheats.

Because the system works across Overworld, Nether, and End, you can set up a full network of “anchor points” for every stage of the game. Early game, it’s just a simple return-to-base safety net; late game, it becomes your fast travel backbone for farms, mob grinders, and giant builds scattered across all three dimensions.

Installation Mod:
- Download the .mcaddon / .mcpack;
- Open the file to import into the game;
- In World Settings → Resource Packs and Behavior Packs, enable it (turn on Experiments if needed);
- Have fun!

home-and-sethome_mod.mcaddon [24.93 Kb] (downloads: 33)



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